Hello! Today’s drawing lesson has decided to explore the subject of classic fantasy. In this lesson, we’ll demonstrate the art of drawing the image of a wizard. You are a wizard like this one you’ll find in a variety of RPGs including Dungeons and Dragons.

Step 1
Let’s start with the stickman. Our character is an old wizard, yet it’s not unbalanced or shaky. This is why you can follow the drawing rules for men of adult age. Here is the typical 7.5-head figure that has broad shoulders (much larger than the pelvis).

First sketch out the head in the form that is an oval. Draw the lines of the shoulders, spine as well as legs, arms, and back. The lines should be easy and light.

Be aware of the left hand of the wizard due to the angle, it appears smaller. In this case, we are referring to facial lines vertical lines indicating facial symmetry. The horizontal indicates the location of the face.

Step 2
It’s a tough step. Draw the body. As you can observe, the torso appears like a cylinder and tapers downwards. It is important to note that the torso isn’t extremely muscular, but isn’t in any way decrepit. With a pair of circles, trace the shoulders. Then, arms consist of the upper arm, forearms, hands

. Be aware that the arms need to be relatively thin.

Mark up the pelvis in the inverted triangle. Legs are marked in the same manner as arms and are divided into three major sections: the lower legs, the thighs, and the feet. Thighs narrow gradually until knees. Shins begin to expand in the middle and then narrow down to the ankles.

Step 3
Excellent. This is the time to sketch the lines of the cape that we designed with our wizard. It is secured with a couple of buckles on both sides of your chest. It then swivels towards the shoulder and armpits, creating an image resembling butterflies. The edges are drawn on the cape with straight lines that are slightly curled. Behind the shoulders, draw the outline of the hood, and then add folds to the cape.

Step 4
This step should be completed with care. This is the step where we draw the features that make up the appearance of the wizard. In reality, we now mark the lines of the nose, eyes mustache, as well as beard. Also, don’t forget the lines that define cheekbones.

Step 5
Once we’ve finished preparing the shape of the wizard we are now able to begin to sketch out details. The details will be added from the head to the feet, beginning with the face.

Thus, draw a circle around the contours of the nose and create some vertical wrinkles over the eyes. Additionally, draw some wrinkles around the eyes as well as on the side of your eyes. Draw the ear, but not forgetting that the top of their tips should align with the eyebrows and the bottom should match the top of your nose. While drawing a beard, it is important to take note of one more rule: the hair must draw from the root toward the tops.

Step 6
The drawing lesson continues where we hear an explanation of drawing the figure of a wizard. In this lesson, you draw your upper body, arm, and staff. This isn’t as difficult as it may seem. Begin by drawing clothing items on the body that are secured with ropes.

Draw the bracers and then sketch the contours of sleeves and folds. Draw the hands. The left hand is holding the staff while the left hand emits the energy of magic. Also, draw the energy that is magical, by drawing ragged and uneven lines. Draw the staff (very like the spear in the drawing lessons).

Step 7
In this phase, we’ll add the specifics for the lower part of the torso as well as the legs. The first step is to create a huge round buckle belt. Below it is an angular projection of the cloth. Don’t forget to trace all the lines that form the wizard’s dress. Draw the wizard’s shoes by adding a few folds. After this step, add some elements of style, like the dagger or the bag that has been scrolled.

Step 8
Then we apply shadows. For this, you overshadow the areas that are shaded by making hatchings of various intensities (the more intensive – the greater the size of the shadow). It is important to put shadows over the areas where light fall. The areas that are most shaded are, as you can see inside the beard, cloak, and inside clothes. Remove all unnecessary lines and touches that remain.

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